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low_latency_layer
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vulkan layer for reducing latency
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layer_context.hh
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8 days
Add WIP refactored reflex impl
Nicolas James
1
10 days
Fix nullptr pName in GetInstanceProcAddr
Nicolas James
1
14 days
Fix vram leak in Cyberpunk 2077, reduce duplicated logic + general cleanup
Nicolas James
1
2026-03-30
Add nvidia spoofing via LOW_LATENCY_LAYER_SPOOF_NVIDIA=1
Nicolas James
1
2026-03-30
Fix AL2 via VK_NV_low_latency2's async implementation, fix race in TimestampPool
Nicolas James
1
2026-03-26
Implement QueueNotifyOutOfBandNV, SetLatencySleepModeNV - also some bookkeeping
Nicolas James
1
2026-03-24
Add nvidia spoofing for GetPhysicalDeviceSurfaceCapabilities2KHR, don't adver...
Nicolas James
1
2026-03-12
Check for bad returns on vulkan calls (lol!)
Nicolas James
1
2026-03-11
Fix erroneous const in get_context method
Nicolas James
1
2026-03-11
Don't inject timestamps when we have no reason to
Nicolas James
1
2026-03-11
Add LOW_LATENCY_LAYER_SLEEP_AFTER_PRESENT env as an explicit AL1 toggle
Nicolas James
1
2026-02-21
Don't wait inside spinlock
Nicolas James
1
2026-02-11
More cleanup, fix lifetime and mutex issues
Nicolas James
1
2026-02-10
cleanup, wip
Nicolas James
1