diff options
| author | Nicolas James <Eele1Ephe7uZahRie@tutanota.com> | 2026-03-31 16:15:00 +1100 |
|---|---|---|
| committer | Nicolas James <Eele1Ephe7uZahRie@tutanota.com> | 2026-03-31 16:15:00 +1100 |
| commit | 5e3837cadac73ba5b7d4085cddc48b0e816d826a (patch) | |
| tree | ced4c413506409f17806a5c6ea4864b4026ca924 /src/layer_context.hh | |
| parent | df2933fd9c0ea2a99e89a6837123dfdf8b549d4a (diff) | |
Fix vram leak in Cyberpunk 2077, reduce duplicated logic + general cleanup
Diffstat (limited to 'src/layer_context.hh')
| -rw-r--r-- | src/layer_context.hh | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/layer_context.hh b/src/layer_context.hh index 4979379..049684d 100644 --- a/src/layer_context.hh +++ b/src/layer_context.hh @@ -52,8 +52,8 @@ class LayerContext final : public Context { // provided instead of VK_AMD_anti_lag. static constexpr auto EXPOSE_REFLEX_ENV = "LOW_LATENCY_LAYER_EXPOSE_REFLEX"; - // If this is not null and set to 1 then the card's vendor and id will be - // spoofed to appear as a NVIDIA card. + // If this is not null and set to 1 then the card's vendor, id, and device + // name will be modified to appear as a NVIDIA card. static constexpr auto SPOOF_NVIDIA_ENV = "LOW_LATENCY_LAYER_SPOOF_NVIDIA"; public: |
