| Age | Commit message (Expand) | Author | Files |
|---|---|---|---|
| 14 days | Fix vram leak in Cyberpunk 2077, reduce duplicated logic + general cleanup | Nicolas James | 1 |
| 2026-03-30 | Add nvidia spoofing via LOW_LATENCY_LAYER_SPOOF_NVIDIA=1 | Nicolas James | 1 |
| 2026-03-30 | Fix AL2 via VK_NV_low_latency2's async implementation, fix race in TimestampPool | Nicolas James | 1 |
| 2026-03-26 | Implement QueueNotifyOutOfBandNV, SetLatencySleepModeNV - also some bookkeeping | Nicolas James | 1 |
| 2026-03-24 | Add nvidia spoofing for GetPhysicalDeviceSurfaceCapabilities2KHR, don't adver... | Nicolas James | 1 |
| 2026-03-12 | Check for bad returns on vulkan calls (lol!) | Nicolas James | 1 |
| 2026-03-11 | Fix erroneous const in get_context method | Nicolas James | 1 |
| 2026-03-11 | Don't inject timestamps when we have no reason to | Nicolas James | 1 |
| 2026-03-11 | Add LOW_LATENCY_LAYER_SLEEP_AFTER_PRESENT env as an explicit AL1 toggle | Nicolas James | 1 |
| 2026-02-21 | Don't wait inside spinlock | Nicolas James | 1 |
| 2026-02-11 | More cleanup, fix lifetime and mutex issues | Nicolas James | 1 |
| 2026-02-10 | cleanup, wip | Nicolas James | 1 |
