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#ifndef STRATEGIES_LOW_LATENCY2_DEVICE_STRATEGY_HH_
#define STRATEGIES_LOW_LATENCY2_DEVICE_STRATEGY_HH_
#include "strategies/device_strategy.hh"
#include "swapchain_monitor.hh"
#include <shared_mutex>
#include <unordered_map>
#include <vulkan/vulkan_core.h>
namespace low_latency {
class DeviceContext;
class LowLatency2DeviceStrategy final : public DeviceStrategy {
private:
std::shared_mutex mutex;
// swapchain -> swapchain monitor
std::unordered_map<VkSwapchainKHR, SwapchainMonitor> swapchain_monitors;
public:
LowLatency2DeviceStrategy(DeviceContext& device);
virtual ~LowLatency2DeviceStrategy();
public:
virtual void
notify_create_swapchain(const VkSwapchainKHR& swapchain,
const VkSwapchainCreateInfoKHR& info) override;
virtual void
notify_destroy_swapchain(const VkSwapchainKHR& swapchain) override;
public:
void submit_swapchain_present_id(const VkSwapchainKHR& swapchain,
const std::uint64_t& present_id);
void notify_latency_sleep_mode(const VkSwapchainKHR& swapchain,
const VkLatencySleepModeInfoNV* const info);
void notify_latency_sleep_nv(const VkSwapchainKHR& swapchain,
const VkLatencySleepInfoNV& info);
};
} // namespace low_latency
#endif
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