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#include "device_context.hh"
#include "queue_context.hh"
#include <utility>
namespace low_latency {
DeviceContext::DeviceContext(InstanceContext& parent_instance,
const VkDevice& device,
VkuDeviceDispatchTable&& vtable)
: instance(parent_instance), device(device), vtable(std::move(vtable))
{}
} // namespace low_latency
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