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vulkan layer for reducing latency
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timestamp_pool.cc
Age
Commit message (
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Author
Files
10 days
Fix CmdWriteTimpstamps bit forward, re-add 'no-unused*' compiler warnings
Nicolas James
1
14 days
Fix vram leak in Cyberpunk 2077, reduce duplicated logic + general cleanup
Nicolas James
1
2026-03-31
Small Handle refactor
Nicolas James
1
2026-03-30
Move timestamp pool reacquisition to an asynchronous worker queue, fix device...
Nicolas James
1
2026-03-30
Fix AL2 via VK_NV_low_latency2's async implementation, fix race in TimestampPool
Nicolas James
1
2026-03-29
Implement Reflex - break AntiLag in the process. Remove AntiLag1. WIP
Nicolas James
1
2026-03-12
Fix leaks via owner class wrappers on some vulkan objects
Nicolas James
1
2026-03-12
Fix potential clock domain mismatch when using chrono::now()
Nicolas James
1
2026-03-12
Check for bad returns on vulkan calls (lol!)
Nicolas James
1
2026-03-12
Add reasonable compiler warnings and fix them
Nicolas James
1
2026-03-10
Don't advertise anti lag if the PD doesn't support it
Nicolas James
1
2026-02-24
Cleanup, better document some areas
Nicolas James
1
2026-02-23
Implement AntiLag2
Nicolas James
1
2026-02-21
Advertise antilag 2 as available extension + small cleanup
Nicolas James
1
2026-02-21
Don't wait inside spinlock
Nicolas James
1
2026-02-19
Don't mess with timeline semaphores in submit, spin on vkGetQueryPoolResults ...
Nicolas James
1
2026-02-18
Fix missing cpu time between gpu presents, simplify timestamp->get_time()
Nicolas James
1
2026-02-16
cleanup
Nicolas James
1
2026-02-14
commit wip
Nicolas James
1
2026-02-13
add working frame tracking and commit before i break everything
Nicolas James
1
2026-02-11
More cleanup, fix lifetime and mutex issues
Nicolas James
1
2026-02-10
cleanup, wip
Nicolas James
1
2026-02-08
track queue submits WIP
Nicolas James
1