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authorNicolas James <Eele1Ephe7uZahRie@tutanota.com>2026-03-31 16:15:00 +1100
committerNicolas James <Eele1Ephe7uZahRie@tutanota.com>2026-03-31 16:15:00 +1100
commit5e3837cadac73ba5b7d4085cddc48b0e816d826a (patch)
treeced4c413506409f17806a5c6ea4864b4026ca924 /src/device_context.hh
parentdf2933fd9c0ea2a99e89a6837123dfdf8b549d4a (diff)
Fix vram leak in Cyberpunk 2077, reduce duplicated logic + general cleanup
Diffstat (limited to 'src/device_context.hh')
-rw-r--r--src/device_context.hh2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/device_context.hh b/src/device_context.hh
index a46f479..ed2991b 100644
--- a/src/device_context.hh
+++ b/src/device_context.hh
@@ -53,7 +53,7 @@ class DeviceContext final : public Context {
const bool was_low_latency_requested);
void notify_present(const VkSwapchainKHR& swapchain,
- const QueueContext::submissions_t& submissions);
+ const QueueContext::submissions_ptr_t& submissions);
};
}; // namespace low_latency