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#ifndef CLIENT_RENDER_PROGRAM_HH_
#define CLIENT_RENDER_PROGRAM_HH_
#include <stdexcept>
#include <string_view>
#include <epoxy/glx.h>
#include "shared/shared.hh"
namespace client {
namespace render {
class program {
private:
GLuint index;
public:
program(const std::string_view vpath, const std::string_view fpath);
program(const program&) = delete;
program(program&&) = delete;
operator unsigned int() const noexcept { return this->index; };
};
} // namespace render
} // namespace client
#endif
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