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<title>low_latency_layer/src/timestamp_pool.cc, branch main</title>
<subtitle>vulkan layer for reducing latency</subtitle>
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<updated>2026-04-08T02:55:29+00:00</updated>
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<title>Fix refactor latency regression for VK_NV_LowLatency2 by checking if work has already completed</title>
<updated>2026-04-08T02:55:29+00:00</updated>
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<name>Nicolas James</name>
<email>nj3ahxac@gmail.com</email>
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<published>2026-04-08T02:55:29+00:00</published>
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<title>Refactor storing submissions into FrameSpan class, reduce AntiLag thread contention</title>
<updated>2026-04-07T14:56:40+00:00</updated>
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<name>Nicolas James</name>
<email>nj3ahxac@gmail.com</email>
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<published>2026-04-07T14:56:40+00:00</published>
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<title>Add ONE_TIME_SUBMIT_BIT to timestamp flags</title>
<updated>2026-04-07T08:29:16+00:00</updated>
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<name>Nicolas James</name>
<email>nj3ahxac@gmail.com</email>
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<published>2026-04-07T08:29:16+00:00</published>
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<title>Fix rare race when timestamps are returned to the pool and reused before their work completes</title>
<updated>2026-04-06T15:43:56+00:00</updated>
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<name>Nicolas James</name>
<email>nj3ahxac@gmail.com</email>
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<published>2026-04-06T15:43:56+00:00</published>
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<title>Use plain std::arrays in TimestampPool::Handle's getters - avoid wrapper class</title>
<updated>2026-04-05T03:29:18+00:00</updated>
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<name>Nicolas James</name>
<email>Eele1Ephe7uZahRie@tutanota.com</email>
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<published>2026-04-05T03:29:18+00:00</published>
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<title>Fix CmdWriteTimpstamps bit forward, re-add 'no-unused*' compiler warnings</title>
<updated>2026-04-04T03:09:39+00:00</updated>
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<name>Nicolas James</name>
<email>Eele1Ephe7uZahRie@tutanota.com</email>
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<published>2026-04-04T03:09:39+00:00</published>
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<title>Fix vram leak in Cyberpunk 2077, reduce duplicated logic + general cleanup</title>
<updated>2026-03-31T05:15:00+00:00</updated>
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<name>Nicolas James</name>
<email>Eele1Ephe7uZahRie@tutanota.com</email>
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<published>2026-03-31T05:15:00+00:00</published>
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<title>Small Handle refactor</title>
<updated>2026-03-30T13:05:03+00:00</updated>
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<name>Nicolas James</name>
<email>Eele1Ephe7uZahRie@tutanota.com</email>
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<published>2026-03-30T13:05:03+00:00</published>
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<title>Move timestamp pool reacquisition to an asynchronous worker queue, fix device_context race during destructor</title>
<updated>2026-03-30T11:47:12+00:00</updated>
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<name>Nicolas James</name>
<email>Eele1Ephe7uZahRie@tutanota.com</email>
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<published>2026-03-30T11:47:12+00:00</published>
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<title>Fix AL2 via VK_NV_low_latency2's async implementation, fix race in TimestampPool</title>
<updated>2026-03-30T04:54:10+00:00</updated>
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<name>Nicolas James</name>
<email>Eele1Ephe7uZahRie@tutanota.com</email>
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<published>2026-03-30T04:54:10+00:00</published>
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