#include "shared/math/coords.hh" namespace shared { namespace math { bool coords::is_inside_draw(const coords& a, const coords& b, const std::int32_t draw_distance) noexcept { const auto x2 = (a.x - b.x) * (a.x - b.x); const auto z2 = (a.z - b.z) * (a.z - b.z); const auto dd2 = draw_distance * draw_distance; return (x2 < dd2 - z2) && (z2 < dd2 - x2); } coords coords::operator+(const coords& c) const noexcept { auto ret = *this; ret.x += c.x; ret.z += c.z; return ret; } coords coords::operator-(const coords& c) const noexcept { auto ret = *this; ret.x -= c.x; ret.z -= c.z; return ret; } } // namespace math } // namespace shared