#ifndef SERVER_SERVER_HH_ #define SERVER_SERVER_HH_ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "server/client.hh" #include "server/database.hh" #include "server/movement.hh" #include "server/resources.hh" #include "server/world.hh" #include "shared/net/net.hh" #include "shared/net/proto.hh" #include "shared/player.hh" #include "shared/shared.hh" namespace server { inline std::atomic has_initialised; void main(const std::string_view address, const std::string_view port); } // namespace server #endif