#ifndef CLIENT_SHARED_HH_ #define CLIENT_SHARED_HH_ #include "client/entity/player.hh" #include "client/state/entities.hh" namespace client { entities_t::iterator get_entity_it(const std::uint32_t& index) noexcept; shared::entity& get_entity(const std::uint32_t index) noexcept; client::player& get_localplayer() noexcept; }; // namespace client #endif