#ifndef CLIENT_CLIENT_HH_ #define CLIENT_CLIENT_HH_ #include #include #include #include #include "client/draw.hh" #include "client/input.hh" #include "client/movement.hh" #include "client/player.hh" #include "client/render/camera.hh" #include "client/settings.hh" #include "client/shared.hh" #include "client/window.hh" #include "client/world.hh" #include "shared/math.hh" #include "shared/net/net.hh" #include "shared/net/proto.hh" namespace client { void send_say_packet(const std::string& text) noexcept; void main(const std::string_view address, const std::string_view port); } // namespace client #endif