#!/bin/bash # The following script runs a dedicated server via docker. The world data is # saved in the working directory. WORLD_NAME='world' IMAGE_NAME='blockgame_linux_dedicated' if [[ "$(docker images -q $IMAGE_NAME 2> /dev/null)" == "" ]]; then docker build --tag $IMAGE_NAME ./ fi docker run --interactive --rm --network=host --volume $(pwd)/$WORLD_NAME:/blockgame_linux/$WORLD_NAME $IMAGE_NAME